Proxy Power Up: Hail, Caesar! Precon Upgrade Guide

Do you want these upgrades without breaking the bank? Click HERE to pick up your Hail, Caesar Precon Proxy Upgrade Pack.

Welcome, fellow Vault Dwellers and wasteland wanderers, to our latest installment in our precon upgrade series. As the radioactive dust settles from the release of the Fallout commander precon decks, it’s time to dive deep into each deck’s strategy and suggest some upgrades.

Today, we focus our Pip-Boy on the “Hail, Caesar” commander deck, led by none other than Caesar, Legion’s Emperor. But fear not, wasteland warriors, for we bring forth a solution to elevate your deck’s power level without draining your bottle caps. Our curated 10-card upgrade packs, tailored specifically for the Fallout precons, provide a fusion of rare and valuable cards, all through the lens of MTG proxy expertise. Prepare to amplify your strategy and dominate the battlefield without breaking the bank. It’s time to upgrade your deck and emerge as the true ruler of the post-apocalyptic wastes.

Adeline Resplendant Cathar: Adeline goes great in any “go wide” strategy, especially if you can find a way to give her some sort of evasion. Having vigialnce allows you to make big swings while still having a big blocker that can probably trade with just about anything.

Grim Hiring: Grim hiring is one of my favorite payoff cards for token-heavy decks. Not only can you creatures help you ramp by attacking, you can also use your treasure tokens to remove an large blocker in your way.

Myrel, Shield of Argive: Myrel is another great token generator that also shuts down your opponent’s shenanigans on your turn. Keep in mind that Caesar also creates soldier tokens which makes Myrel a perfect fit for this deck.

Commisaria Severina Raine: When two legendary worlds (Warhammer 40k and Fallout) collide, spicy things are bound to happen. Severina Raine from last year’s Universes Beyond: Warhammer 40k commadner decks presents really fun way to close out multiple opponents at once with a big attack. You can also trade in your small tokens fro a little life gain an card advantage.

Eldrazi Monument: One of the biggest issues with token-based go-wide strategies is being able to get big attackts through a boardstall of larger creatures. Eldrazi monumnet helps load you up with an army of slightly bigger flying threats!

Warleader’s Call: Warleader’s call is a new addition from the Murders at Karlov Manor set, however, it looks liek it is goign to be a staple for go wide decks for a while. This is basically impact tremors staples to an anthem which is a macth made in heaven for a deck like this.

Grand Crescendo: Another card that seems tailormade for this deck. Protection AND mass toekn creation at instant sped? Don’t mind if I do.

Anointed Procession: One of the best & most efficient token doubles. Auto-include.

Moonshaker Calvary: As soon as this card was spoiled, I was excited to see it in action in my brother’s Thalisse deck. With just a litte bit of setup, Moonshaker Cavalry can live up to its initial nickname of “white caraterhooh”.

OUT:

In order to make room for these upgrades, we will need to identify cards that don’t quite fit our deck’s strategy or simply don’t make the cut after upping the deck’s power level. Here are the cuts that we’d recomend considering when upgrading your Hail, Caesar commander precon deck:

  • Ruthless Radrat
  • Survivor’s Med Kit
  • Vault 11: Voter’s Dilemma
  • Luck Bobblehead
  • Charisma Bobblehead
  • Desdemona, Freedom’s Edge
  • Heroic Reinforcements
  • Wild Wasteland
  • Siera, Nuka’s Biggest Fan

For affordable mana base upgrades for this deck, make sure to check out our land packs HERE.

Do you want these upgrades without breaking the bank? Click HERE to pick up your Hail, Caesar Precon Proxy Upgrade Pack.

Proxy Power Up: Explorers of the Deep Precon Upgrade Guide (Hakbal of the Surging Soul)

Prepare to immerse yourselves in a special edition of Proxy Power Up, where we’re about to embark on a journey to upgrade the Explorers of the Deep commander precon deck. Our chosen guide for this subaquatic expedition is the powerful merfolk scout, Hakbal of the Surging Soul!

As we unlock the secrets hidden within the lost caverns of Ixalan, the deck reveals its innate power. Yet, every seasoned explorer understands that the depths hold untold wonders waiting to be discovered. Join us as we navigate through the uncharted waters, identifying 9 cards that may need a substitute to harmonize better with the deck’s merfolk theme and subterranean “explore” strategy. Dive into the abyss with anticipation as we unveil the 9 cards from our “Explorers of the Deep Proxy Precon Upgrade Pack,” destined to elevate your commander experience with this deck! Ready your fins, explorers, for an enchanting journey awaits beneath the waves!

Explorers of teh Deep Commander Precon Deck Upgrade Guide Hakbal

Tishana’s Tidebinder: A new addition from the Lost Caverns of Ixalan main set, Tishana’s Tidebinder is an excellent instant-speed answer to your opponent’s most powerful abilities + it is a merfolk. Perfect!

Burgeoning: With all the “exploring” in this deck, you’ll constantly find yourself with a handful of extra lands waiting to be played. Burgeoning is a perfect way to get those down ASAP to quickly ramp into some huge plays.

Jadelight Spelunker: Another gem from the Lost Cavern of Ixalan main set. I’m always a fan of cards that scale no matter what point of the game you are in + this is a great enabler for your explore and +1/+1 counter payoffs.

Titan of Littjara: A new staple for just about any creature-heavy typal deck with access to blue, Titan of Littjara is a great addition to this deck.

Chord of Calling: Another spell that can scale with the situation of the game, Chord of Calling helps you find the exact piece you need at the perfect time. This being instant speed, allowing you to cast it on your opponent’s end step is NASTY.

Lord of Atlantis: Lord of Atlantis is EVERYTHING you want in a lord. Cheap with a powerful effect that not only pumps the team, but also gives pseudo-evasion to your merfolk. Easy include.

Thrasios, Triton Hero: A cheap, thematic way to help filter your explores. 10/10.

Deeproot Pilgrimage: The “one or more” stipulation on this cards holds it back a bit, however, this card coming down in the early game is a powerful, yet unassuming, way to quickly take over the board with merfolk.

For the Ancestors: A great card to re-stock you had with Merfolk + you can play this later for its flashback cost to bring in the underwater reinforcements one more time after you run out of gas.

Explorers of teh Deep Commander Precon Deck Upgrade Guide Hakbal

Aetherize: These cards always seem better in theory than they are in an actual game. Leaving four mana untapped for the CHANCE that your opponent takes a HUGE swing just at you is a big risk. If they don’t, you may have wasted an entire turn cycle. Not a fan.

Curse of the Swine: This keeps gutting re-printed in commander decks as a “board wipe”. That said, this card can get WAY too expensive to truly “clear” the board of all threats. There are much more efficient options out there.

Commit //Memory: Sometimes having two mediocre cards staples together can make one great card. This is not one of those instances.

Simic Signet: I have never been a huge fan of the signets unless you have artifact synergies. With access to green, we have MUCH better ramp options.

Quandrix Command: I am typically a fan of the flexibility that modal spells provide, however, Quandrix Command JUST misses the mark for me. This one was a slightly tough cut so feel free to keep it if you feel so inclined.

Merfolk Cave-Diver: This card simply doesn’t do enough. A few extra points of unlockable damage here and there might start to add up, but I just don’t see this being more powerful than our upgrades.

Merfolk Skydiver: At first look, Merfolk Skydiver appears to do everything we want in this deck. It’s a merfolk that adds a counter and can proliferate all our other counters in the late-game. Even with all of that going for it, I think it is simply too slow to be a reliable closer.

Tishana, Voice of Thunder: Tishana is an over-costed, chunky creature with no evasion that does to EVERYTHING. “But it can draw a TON of cards”, you might say. Sure it can. But we have LOTS of ways to efficiently draw cards in this deck. Easy cut.

Commander’s Sphere: For me to play a 3-mana mana rock, it needs to have some strong synergies with my deck’s theme. This does not. Again, with access to green, we don’t need to rely as heavily on artifact ramp.

For affordable mana base upgrades for this deck, make sure to check out our land packs HERE.

Pick up our Explorers of the Deep Precon Upgrade Pack HERE.

Proxy Power Up: Veloci-Ramp-Tor Precon Upgrade Guide (Pantlaza)

In this issue of Proxy Power Up, we’ll be taking a look at the EXTREMELY popular Veloci-ramp-tor precon commander deck led by Pantlaza, Sun-Favored. If you were one of the lucky ones that was able to snag this pre-con deck before it sold out just about everywhere – congrats! For good reason, this deck has been highly sought after and difficult to find.

Out of the box, it is already extremely powerful. That said, as is the case with most precon decks, there are a handful of cards that don’t fully fit the deck’s theme or strategy. Let’s take a look at 9 cards we would swap out and the 9 cards from our Veloci-Ramp-Tor Precon Uprade Pack that we would replace them with.

Veloci-Ramp-Tor Commander Precon Upgrade Guide Pantlaza

The Skullspore Nexus: The Skullspore Nexus can end up being REALLY cheap in the mid to late game and gives you a nice way to start finishing off opponents by doubling up the size of your big, tramping dinos! This is also really nice board wipe insurance.

Ghalta, Stampede Tyrant: This will quickly become your favorite card in the deck. Playing a hand full of big dinosaurs for “free” is about as fun as it sounds! Combine this with a haste-enabler and this becomes a sweet finisher.

Bonehoard Dracosaur: At first read, this card seems really strong. After a few games with it, I can say that it is even better than it reads. Bonehoard Dracosaur is not only a good-sized flyer with first strike, but the real power comes from the additional card selection + quick accumulation of 3/1 dinos and treasures to keep ramping into your HUGE game-ending spells!

Guardian Project: A commader staple in just about any creature-based commander deck, Guardian Project is right at home in the Veloci-Ramp-Tor precon as well.

Huatli, Poet of Unity // Roar of the Fifth People: Huatli, Warrior poet is definitely a card that you actively want to transform as the front side doesn’t pack much of a punch. That said, the “Roar of the Fifth People” saga on the back of this card can be game-ending and snowballs REALLY quickly!

Polyraptor: THIS is a payoff for all your enrage enablers. Get your copy tokens ready!

Gishath, Sun’s Avatar: Okay… THIS might become your favorite card in the deck. Haste means that this insanely powerful (and fun) effect can come out of nowhere and flood your board with dinosaurs!

Intrepid Paleontologist: A solid mana dork that helps you ramp early & then provides some recursion in the late-game, making the intrepid paleontologist a SOLID include.

Etali, Primal Conqueror // Etali, Primal Sickness: Not only do you get the “Etali effect” as an ETB instead of an attack trigger with this version of Etali, but the back side of this card (Etali, Primal Sickness) is a quick way to close out opponents with poison counters!

Pick up our Veloci-Ramp-Tor (Pantlaza) Proxy Precon Upgrade Pack HERE.

Veloci-Ramp-Tor Commander Precon Upgrade Guide Pantlaza

Earthshaker Dreadmaw: Colossal Dreadmaw 2.0. Memes aside, there are much better bodies for 6-mana. While the upside of drawing multiple cards could be nice, there are more consistent options for card draw available.

Savage Stomp: This is a slow, conditional removal/fight spell that you can only cast at sorcery speed. The upside isn’t high enough for the possibility of getting blown out while casting this.

Itzquinth, Firstborn of Gishath: Itzquinth, while cute, just doesn’t get it done in commander. This has been a really solid draft card for me in limited, however, the body is too small & the removal is far too conditional to be a powerful and consistent option.

Ixalli’s Lorekeeper: This deck has PLENTY of ramp (hence the name Veloci-RAMP-tor). And conditional ramp/mana fixing on an easily removable is never great. There are plenty of better options to ramp up to your big, splashy creatures!

Majestic Heliopterus: Giving one of your big Dinos flying could be a useful way to push damage through, however, there are much more efficient ways to give your large creatures evasion and/or trample to help close out games. Plus your opponents can see this coming from a mile away. At 4 mana, this is an easy cut.

Zetalpa, Primal Dawn: Zetalpa has basically become WOTC’s unofficial mascot for any commander precon that contains white. While it IS an expensive Dino, there are lots of options for more fun and powerful dinosaurs to play.

Raging Swordtooth: Raging Swordtooth may be a decent way to trigger your creature’s “enrage” effects, however, the upside isn’t worth the floor of this simply being a 5/5 for 5 with Trample.

Raging Reisaur: Similar to Raging Swordtooth, Raging Regisaur’s ceiling is a way to trigger enrage abilities on multiple turns, however, the floor on this one is an even less impressive vanilla 4/4 for 4.

Plains: Yes, I know that suggesting removing a land from a precon might be a hot take, but 39 lands in a ramp deck is simply WAY too many. In fact, with some minor upgrades to the mana base, you could probably get away with multiple cuts here. #sorrynotsorry

For affordable mana base upgrades, make sure to check out our land packs HERE.

Pick up our Veloci-Ramp-Tor (Pantlaza) Proxy Precon Upgrade Pack HERE.